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ZU-23-2
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Details
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Users | Insurgents Irregular Militia Russian Airborne Forces |
Capacity | ~100 per reload |
Cartridge | 23x152mmB |
Fire Mode | Automatic |
The ZU-23-2 is a deployable available in Squad. It is currently the only AA gun in the game, available to the Insurgents and Irregular Militia.
General Information[]
The ZU-23-2 (2A13) is a Soviet towed anti-aircraft gun. Over 140,000 pieces were produced in the Soviet Union alone from 1960 to its dissolution. The ZU-23-2 has also been licensed produced in other allied states such as the People's Republic of China and Bulgaria. Its dual barrel design gives the ZU-23-2 a very high rate of fire, enabling it to engage low-flying aircraft from over two kilometers away.
Statistics[]
Details | |
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Weapon Name | ZU-23-2 |
Weapon Class | Autocannon |
Damage Type | Kinetic / Fragmentation |
Magazine Size | 100 |
Ammo Cost | ? |
Damage Model | |
Base Damage | 190 |
Min. Damage | ? |
Base Damage Distance | 100 m |
Min. Damage Distance | ? |
Splash Damage Fall-Off | 2 |
Penetration | 35 mm |
Penetration Loss | 35 mm at 200 m 27 mm at 500 m 19 mm at 1 km 15 mm at 2 km |
Splash Damage | 80 |
Post-Pen Reach | 20 m |
Rate of Fire | 1000 |
Ballistics | |
Muzzle Velocity | 980 m/s |
Acceleration | N/A |
Gravity Modifier | 2 |
MOA | 6 |
Max. Range | 2400 m |
Miscellaneous | |
Reload Tactical | |
Reload Empty | |
Lethal Damage Ø | 0.5 m |
2-hit Kill Max Distance | All range; 1 hit-kill in ? m |
Damage Per Second | 250 |
Variants[]
- ZU-23-2 is available as emplacement or vehicle-mounted armament for three factions; Russian Airborne Forces, Insurgents and Irregular Militia.
- The ZU-23-2 is mounted on several vehicles, including BTR-ZD, BMP-1, MT-LB, URAL 375D and Technical.
Gameplay[]
- Can be fired only on automatic.
- Only one ZU-23-2 can be placed per FOB.
- The ZU-23-2 comes with a small anti-aircraft reflector sight, which allows the gunner to target enemies more easily.
- The optic provides a clear sight picture.
- The gunner is seated to the left of the cannons, which means that at close range, compensation is necessary to hit targets.
- The effective range of the ZU-23-2 is 2 kilometers.
- At longer ranges, the shells begin to slow down and drop very quickly, meaning engaging enemies at long range can be ineffective with an inexperienced gunner.
- The firepower of this ZU-23-2 should not be underestimated, as those bullets penetrate all current in-game armor and dispose of groups of enemy personnel with relative ease.
- The ZU-23-2 is an excellent weapon for suppressing enemies and engaging helicopters.
- It fires high explosive rounds, which are very versatile and deadly against enemy infantry, lightly armored vehicles, and aircraft.
- ZU-23-2 can penetrate every armored vehicle in-game, except the main battle tanks.
- Armour calculation involves many factors that are not limited to simple base damage and penetration. The slope of the armor, its thickness, the angle of hit, all of that matter when the game engine decides if damage has been dealt to the target.
- Prioritizing areas such as flat armor angles, turret, and rear areas, which are less effective against the 23×152 mm.
- Firing in short bursts is extremely effective in long-range engagements for accuracy. Sustained fire could lead to more fire dispersion.
- The ZU-23-2 can fire approximately 100 rounds before needing to reload, giving a round-per-gun ammo count of roughly 50.
- Each time the gun is reloaded, ammo boxes on both guns have to be swapped out. The reload process is very long. Conservation of ammunition will prove helpful to last through your ammunition belt instead of burning through it so that you do not have to reload at the wrong time.
- Beware your surroundings during the reload; leave your emplacement or tell the vehicle driver to reposition if encountering enemies.
- Among all autocannons, ZU-23-2 is the only weapon with a caliber of 23×152 mm, which gives it unique damage models and ballistic properties.
- It's the only kinetic autocannon round in-game with splash damage.
- Of all the autocannons in the game, ZU-23-2 has the lowest damage, slowest muzzle velocity, and worst accuracy. But it has the fastest rate of fire at 1000 RPM. It also has one of the highest damage outputs for autocannons. Several short bursts could prove deadly against light armor vehicles.
- On vehicles such as BTR-ZD, BMP-1, MT-LB, and Ural trucks, the ZU-23-2 is mounted directly on top of their chassis. This position leaves the gunner very exposed to enemy fire,
- It also makes the vehicle recoils with sustained fire, so your aim could be thrown off by the tilting vehicle.
See Also[]
External links[]
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