“ | True Warriors don't need weapons. | „ |
~ In-game description |
Equipped with no weapons, the Unarmed kit instead has the ability to hold up the player's hands with the Right Mouse Button.
Description[]
The Unarmed kit is practically useless as it carries no weapons or medical supplies and is primarily used as a troll kit.
It costs 0 ammo points to swap to, leaving its only practical application as a way to "refund" the ammo from your current kit to the FOB radio in a pinch, for example, for a nearby Anti-Tank kit or the mortar crew. It can still drive most vehicles that don't require Crewmen kits and operate emplaced weapons.
It's mostly considered a meme within the community because of its lack of general practical application.
Kit Variants[]
Faction | Primary weapon | Secondary Weapon | Explosives | Smoke grenades | Medical supplies | Addtl. equipment |
---|---|---|---|---|---|---|
Australian Army | — | — | — | — | — | — |
British Army | — | — | — | — | — | — |
Canadian Army | — | — | — | — | — | — |
United States Army | — | — | — | — | — | — |
United States Marine Corps | — | — | — | — | — | — |
People’s Liberation Army | — | — | — | — | — | — |
People’s Liberation Army Navy Marine Corps | — | — | — | — | — | — |
Russian Airborne Forces | — | — | — | — | — | — |
Russian Ground Forces | — | — | — | — | — | — |
Middle Eastern Alliance | — | — | — | — | — | — |
Turkish Land Forces | — | — | — | — | — | — |
Insurgents | — | — | — | — | — | — |
Irregular Militia | — | — | — | — | — | — |
Trivia[]
- Being kicked from the squad while using the Unarmed Kit will instantly swap the player character to the Recruit role, instantly giving the player a primary weapon with a single magazine.
See also[]
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