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| -1 || 0 || Suicide
 
| -1 || 0 || Suicide
 
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| 20 || -40 || Capture a Control Point in game mode X
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| 60 || -10 || Capture a Control Point in game mode X
 
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|-
 
|-
 
| -1 || 0 || Player commits [[Spawning|suicide]]
 
| -1 || 0 || Player commits [[Spawning|suicide]]
 
|-
  +
| -2 || 0 || Commander [[Health Management|dies]] or [[Spawning|gives up]]
 
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== Assets ticket costs ==
 
== Assets ticket costs ==
[[Vehicles]] are your assets during a match. If you lose a vehicle, your team will suffer ticket costs. The following table lists all [[Vehicles|vehicle]] by category and ticket costs.
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[[Vehicles]] are your assets during a match. If you lose a vehicle, your team will suffer ticket costs.
   
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[[Vehicles|You will find a list of all vehicle by category and ticket costs (here).]]
'''Infosheet legend:''' [[File:Vehicle ammo icon.png|24px]] '''Supply capacity''' [[File:Vehicle people icon.png|24px]] '''Carrying capacity''' [[File:Vehicle_timer_icon.png|24px]] '''Respawn timer''' [[File:Vehicle tickets icon.png|24px]] '''Ticket value'''
 
 
{| class="wikitable"
 
|-
 
! Transport !! Logistics !! Armed vehicles !! APC/IFV
 
|-style="vertical-align:top;"
 
|
 
<!-- Transport -->
 
[[File:Minsk 400 Statistics.jpg|link=Minsk 400|center|frameless|250x250px]]
 
[[File:Transport Technical Statistics.jpg|link=Technical|center|frameless|251x251px]]
 
[[File:Ural 375D Transport Statistics.jpg|link=URAL 375D|center|frameless|250x250px]]
 
[[File:Ural 4320 Truck Transport Statistic.jpg|link=URAL 4320|center|frameless|250x250px]]
 
[[File:MAN_HX_Transport_Infosheet.png|link=MAN HX|center|frameless|250x250px]]
 
[[File:M939 Truck Updated Statistics.jpg|link=M939 Truck|center|frameless|250x250px]]
 
||
 
<!-- Logistics -->
 
[[File:Logistics Technical Statistics.jpg|link=Technical|center|frameless|251x251px]]
 
[[File:Ural 375D Logistics Statistics.jpg|link=URAL 375D|center|frameless|250x250px]]
 
[[File:Ural 4320 Truck Logistics Statistic.jpg|link=URAL 4320|center|frameless|250x250px]]
 
[[File:MAN_HX_Logistics_Infosheet.png|link=MAN HX|center|frameless|250x250px]]
 
[[File:M939 Logistics Truck Statistics.jpg|link=M939 Truck|center|frameless|250x250px]]
 
||
 
<!-- Armed vehicles -->
 
[[File:Technical Armed Statistics.jpg|link=Technical|center|frameless|250x250px]]
 
[[File:Armored_Technical_DHsK_Infosheet.png|link=Technical|center|frameless|250x250px]]
 
[[File:Ural_375D_ZSU23_2_Infosheet.png|link=URAL 375D|center|frameless|250x250px]]
 
[[File:Armored_Technical_SPG_Infosheet.png|link=Technical|center|frameless|251x251px]]
 
[[File:Technical SPG-9 Recoilless Gun Statistics.jpg|link=Technical|center|frameless|251x251px]]
 
[[File:Technical Rocket Artillery Statistics.jpg|link=Technical|center|frameless|250x250px]]
 
[[File:BRDM-2 Statistics.jpg|link=BRDM-2|center|frameless|250x250px]]
 
||
 
<!-- APC/IFV -->
 
[[File:MT-LB APC Statistics.jpg|link=MT-LB|center|frameless|250x250px]]
 
[[File:MT-LBM 6M APC with NSVT Statistic.jpg|link=MT-LBM||center|frameless|250x250px]]
 
[[File:MT-LMB with KPVT Statistic.jpg|link=MT-LBM|center|frameless|250x250px]]
 
[[File:M-ATV MRAP Statistic.jpg|link=M-ATV MRAP|center|frameless|250x250px]]
 
[[File:MT-LBM 6MB IFV Statistic.jpg|link=MT-LBM|center|frameless|250x250px]]
 
[[File:M-ATV MRAP CROWS Statistic.jpg|link=M-ATV MRAP|center|frameless|250x250px]]
 
[[File:MTLB_ZSU23_2_Infosheet.png|link=MT-LB|center|frameless|250x250px]]
 
[[File:BTR-80 Statistic.jpg|link=BTR-80|center|frameless|250x250px]]
 
[[File:Stryker ICV Statistics.jpg|link=IAV Stryker|center|frameless|250x250px]]
 
[[File:BTR-82A IFV Statistic.jpg|link=BTR-82A|center|frameless|250x250px]]
 
[[File:FV510_Warrior_Infosheet.png|link=FV510 Warrior|center|frameless|250x250px]]
 
[[File:M2A3_Bradley_Infosheet.png|link=M2 Bradley|center|frameless|250x250px]]
 
|}
 
   
 
==See Also==
 
==See Also==

Revision as of 20:12, 24 February 2021

Tickets are the life blood of most Game Modes in Squad. Often, tickets determine which team wins and which team loses. At the start of the match each team starts with a set amount of tickets and battle to victory. To look up your current ticket count during a match, bring up the scoreboard.

Important hint: None of the ticket numbers are set in stone and the devs are constantly refining them to improve balancing.

How tickets work

Certain events during a match will trigger ticket costs for your team and sometimes your opponent team. This includes loss or gain of tickets on one or both teams. Therefore, all ticket costs are shown as a table showing the ticket change on your and the other team.

For example (with made-up examples):

Your Team Opposite Team Event
-1 0 Suicide
60 -10 Capture a Control Point in game mode X

Common ticket costs

There are only a few common ticket costs across all game modes. They are listed in the following table.

Your Team Opposite Team Event
0 0 Player goes into incapacitated state
-1 0 Player dies or gives up
-1 0 Player commits suicide
-2 0 Commander dies or gives up

Game Mode specific ticket costs

The majority (and the biggest and most important) of ticket costs are game mode specific. Therefore, please check the ticket section for each game mode to get the full picture.

Assets ticket costs

Vehicles are your assets during a match. If you lose a vehicle, your team will suffer ticket costs.

You will find a list of all vehicle by category and ticket costs (here).

See Also