SZ-1 Explosive
| |
Details
| |
---|---|
Users | Russian Ground Forces Russian Airborne Forces Middle Eastern Alliance |
Cartridge | 1 kg of TNT |
“ | SZ-1 (СЗ-1), Focused Charge, Soviet engineering explosive charge created in the 1950s for multipurpose explosive works. | „ |
~ In-game description |
The SZ-1 Explosive is a demolition charge in Squad. It is used by Combat Engineers of the Russian Ground Forces, Russian Airborne Forces and Middle Eastern Alliance.
General Information[]
The Soviet SZ-1 (CЗ-1) is a high-explosive (HE) charge used for demolition and sabotage operations. The demolition charge utilizes the electric detonator, EDP-r, or a fuze with an MD-5M detonator. The body is made of 1mm (0.04in) sheet steel, is completely sealed, and can be used underwater as deep as 25m.
Statistics[]
Details | |
---|---|
Weapon Name | SZ-1 |
Weapon Class | Explosives |
Damage Type | Explosive |
Magazine Size | 1 |
Ammo Cost | 50 |
Damage Model | |
Base Damage | N/A |
Max. Splash Damage | 500 |
Min. Splash Damage | 200 |
Max. Splash Damage Ø | 5 m |
Min. Splash Damage Ø | 2.5 m |
Splash Damage Fall-Off | 1 |
Penetration | N/A |
Penetration Loss | N/A |
Post-Pen Reach | N/A |
Rate of Fire | |
Ballistics | |
Muzzle Velocity | N/A |
Acceleration | N/A |
Gravity Modifier | 1 |
MOA | N/A |
Arming Distance | N/A |
Max. Range | N/A |
Miscellaneous | |
Reload Tactical | |
Reload Empty | |
Lethal Damage Ø | 5 m |
Damage Per Second |
Gameplay[]
- The SZ-1 Explosive is the demolition charge used by the Combat Engineer kit of Russian Airborne Forces, Russian Ground Forces and Middle Eastern Alliance.
- It is used to damage and destroy deployables. Aside from this, it can also be used against vehicles. It can destroy light vehicles but can only cause track damage and disable heavier vehicles such as IFVs and MBTs.
- SZ-1 will not destroy a radio at full health. It is advised to hit the enemy radio with the shovel for 3-5 seconds for the guaranteed takedown.
- When placed on vehicles, they can sometimes fall on the ground. Make sure the green highlight is on the target to prevent this. It can be done easier on the sides or top of vehicles.
- Unlike the remotely detonated IED, SZ-1 has a fuze time of 30 seconds. Once deployed, the timer will immediately start counting down. It also makes no sound when it is about to detonate.
- Timed Explosives in-game share the same damage model across all factions.
- The deployed charge can be "built" (LMB) with the Entrenching Tool, which gives it extra durability from being disarmed, but it does not need this procedure to detonate. To disarm the charge, simply deconstruct it with the Entrenching Tool (RMB).
Trivia[]
- The abbreviation CZ from CZ-1 stands for sosredotochenny zaryad (Сосредоточенный Заряд), which means "concentrated charge".
Gallery[]