Squad Wiki
Users Insurgents
Irregular Militia
Capacity 10+1 rounds
Cartridge 7.62x39mm
Fire Mode Semi-Automatic
The SKS is a gas-operated, self-loading rifle developed after World War 2 by the Soviets to replace the bolt-action Mosin Nagant series of rifles. It saw service for a short amount of time until the AK series of rifles were adopted, yet it has seen significant adoption as a second-line rifle by nations and groups. While outclassed by many of its contemproraries, it still packs a punch by firing the same 7.62x39mm round as the AK, and also comes with a folding bayonet.
~ In-game description

The SKS is a carbine featured in Squad.

General Information[]

The SKS is a gas-operated, tilting bolt, self-loading semi-automatic carbine. It is designed by Sergei Gavrilovich Simonov in 1944 and adopted by the Soviet Army in 1945 as the standard infantry rifle. Large scale-production began in 1949 and continued until 1958. The SKS served as the standard infantry rifle in the Soviet Army, complementing the AK-47, which was used in the role of a Submachinegun. However, in the late 1950s, the decision was made to discard the SKS entirely and equip all infantrymen with AK-type rifles, resulting the SKS being relegated to use as a second-line service infantry rifle by the 1960s. Many countries in Asia and Europe had manufactured versions of the SKS carbine, such as the Chinese Norinco Type 56 Carbine, Yugoslavian M59/66, and the East German Karabiner S.

The SKS has a conventional wooden stock, rifle grip, a chrome lined barrel, and a foldable bayonet that comes with the carbine. The SKS is gas-operated that has a short gas piston and spring-loaded bolt carrier. Due to its long length, the SKS has slightly higher muzzle velocity than many Soviet firearms. Most SKS carbines have a free floating firing pin in which users must take good care while cleaning so the pin can freely move. The SKS uses 7.62x39mm cartridges.



  • SKS
Default variant featuring iron sights.
  • SKS + PU
Limited variant featuring the telescopic sight with a fixed magnification of 3.5x.


  • An SKS stripper clip can hold 10 rounds. Oddly, the capacity in-game is 10+1 rounds.
  • Can be fired on only semi-automatic.
  • The SKS is used by both of the rebel factions of Squad; the Irregular Militia and the Insurgents. As of V14 it has been disseminated to a number of different squad roles. Medics, Light Anti-Tank, Heavy Anti-Tank and Sappers all have access to it. Only Insurgent Medics have access to the scoped SKS.
  • It is equipped with a bayonet.
  • Although outclassed by modern automatic weapons, one should not underestimate the lethality of this carbine. It is effective in medium range engagements but begins to struggle in close quarters where the lack of fully automatic fire and reduced magazine size cripple its performance. However, due to the heavy bullet, it's close-range damage is very high, and accurate close-range fire can be deadly.

Additional Information[]

The SKS's Recoil Pattern




  • SKS stands for Samozaryadnyj Karabin sistemy Simonova (Самозарядный карабин системы Симонова) which means in English from Russian, "Self-loading Carbine of (the) Simonov system".
  • There are more than fifteen million SKS carbines in the world built. That is five million more than the AKM and three times more than the AK-74.
  • In modern times, the SKS carbine is used for ceremonial purposes, mainly for the celebration of a country's navy. Notable examples include Russia and China.

See also[]

External links[]