RPK
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Details
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Weapon class | Automatic Rifle |
Users | Insurgents Middle Eastern Alliance |
Capacity | 75-round drum magazine |
Cartridge | 7.62×39mm |
Rate of fire | 600 RPM |
Fire Mode | Semi-Automatic Fully Automatic |
“ | The Russian made RPK was designed in parallel with the AKM series of assault rifles as a light machine gun, intended to replace the belt-fed RPD light machine gun. Touting a longer barrel, larger drum & banana magazines and integrated folding bipod, it is capable of much longer periods of sustained fire compared to its assault rifle cousin, making it an ideal weapon for beefing up a squad's immediate firepower. | „ |
~ In-game description |
The RPK is a light machine gun featured in Squad.
Statistics
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Weapon Name | RPK | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapon Type | Automatic Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage Type | Kinetic | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Magazine Size | 75+1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ammo Cost | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage Model | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base Damage | 73 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Min. Damage | 35 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base Damage Distance | 226 m | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Min. Damage Distance | 400 m | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Head | 219 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Shoulder | 45.625 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Calf | 36.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Forearm | 30.66 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rate of Fire | 750 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ballistics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Muzzle Velocity | 745 m/s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Acceleration | −30 m/s2 for 1.5 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gravity Modifier | 2.75 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
MOA | 7 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max. Range | N/A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapon Handling | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Miscellaneous | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Suppresion Effect | LMG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Equip | 1.55 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reload Tactical | 4.51 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reload Empty | 5.94 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reload Bipod | 3.36 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
2-hit Kill Max Distance | 332 m |
Variants
- The RPK is available to two factions, the Insurgents and the Middle Eastern Alliance.
Icon | Variant | Faction | Role | Sight | Ammo | Accessories | Note |
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RPK | INS | Iron sights, ranging 100-1000m | 8 mags | Drum Mag | |||
RPK | MEA | Iron sights, ranging 100-1000m | 8 mags | Drum Mag |
Removed Variants
The following variants are no longer available in the game.
Icon | Variant | Faction | Role | Sight | Ammo | Accessories | Note |
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Iron sights, ranging 100-1000m | 8 mags | Banana Mag |
Gameplay
- The RPK Drum magazine holds 75 rounds.
- Can be fired on automatic and semi-automatic.
- The RPK is fitted with a deployable bipod.
- The sights for the RPK include the iron sight.
- The iron sight allows the user to zero the rifle for different ranges (from 100m to 1000m).
- The RPK has a unique damage model and ballistic performance.
- The 599 rounds per minute rate of fire is on the lowest end for an automatic weapon.
- RPK is classified in-game as the Automatic Rifle. Typically, Automatic Rifles combine the handling characteristics of Rifles and Light Machine Guns. They have relatively higher sway and hip-fire recoil.
- However, the RPK's handling characteristics are a hybrid between Meidum Machine Gun and Automatic Rifles. It has recoil similar to Automatic Rifles but sway akin to Meidum Machine Guns.
- They output Light Machine Gun level of suppression effects, are relatively easy to point fire, and are effective at medium to long ranges.
- The RPK will not hurt hostile armored vehicles, but it can be used effectively against non-armored Technicals, Light transport vehicles, or Logistics Trucks to kill or wound the occupants. It can destroy the Motorcycles.
History
The RPK is a gas-operated, rotating, closed-bolt light machine gun (LMG) and squad automatic weapon (SAW). It was designed by Mikhail Kalashnikov in 1961 to become a standardized replacement for the RPD submachine gun. The RPK is the modified LMG variant of Kalashnikov's creation, the AKM. The RPK has a heavier and longer barrel than the AKM, which can allow the gun to fire for a long period of time without loss of accuracy due to the barrel heating up. The RPK can either use a 45-round box magazine or a 75-round drum magazine. The RPK uses 7.62×39mm cartridges.
Trivia
- The abbreviation RPK stands for Ruchnoy Pulemyot Kalashnikova (Ручной пулемёт Калашникова) which means in English from Russian, "Kalashnikov hand-held machine gun".
- The RPK replaced the G3A3 + Drum in Middle Eastern Alliance's direct combat Automatic Rifleman role in Version 8.2
Gallery
See Also
External links
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