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QBZ95-1
Qbz95-1
Details
Weapon class Bullpup
Users People’s Liberation Army
PLA Navy Marine Corps
Capacity 30-round detachable box magazine
Cartridge 5.8×42mm
Rate of fire 650 RPM
Fire Mode Semi-Automatic
Fully Automatic
The QBZ-95 family of rifles is a bullpup configured rifle designed and manufactured by Norinco. It entered service with the People's Liberation Army in 1995. It comes in several configurations such as carbine and light support weapon. This is an improved version from the original, addressing ergonomic and ease-to-use issues, as well as adding the ability to fire the heavier variant of the 5.8×42mm cartridge.
~ In-game description

The QBZ95-1 is a bullpup rifle featured in Squad, introduced in the version 4.0 as part of the Red Star Rising update for the People’s Liberation Army.

Statistics

Details
Weapon Name QBZ95-1
Weapon Type Bullpup
Damage Type Kinetic
Magazine Size 30+1
Ammo Cost 2
Damage Model
Base Damage 62
Min. Damage 35
Base Damage Distance 345 m
Min. Damage Distance 500 m
Damage: Head 186
Damage: Shoulder 38.75
Damage: Calf 31
Damage: Forearm 26.04
Rate of Fire 652
Ballistics
Muzzle Velocity 940 m/s
Acceleration −30 m/s2 for 2 s
Gravity Modifier 2.8
MOA 2
Max. Range N/A
Weapon Handling
Show/Hide table
Sway
Sway Stand (HF/ADS) 1.3/0.95
Sway Crouch (HF/ADS) 1/0.6
Sway Prone (HF/ADS) 0.56/0.45
Sway Bipod (HF/ADS) 0.0/0.0
Max Move Sway Factor 6.5
Low Stamina Sway Factor 5.4
Max Sway Limit 8.0
Sway Alightment Stand (HF/ADS) 1.0/0.65
Sway Alightment Crouch (HF/ADS) 0.75/0.47
Sway Alightment Prone (HF/ADS) 0.65/0.4
Sway Alightment Bipod (HF/ADS) 0.0/0.0
Max Move Sway Alignment Factor 2.5
Low Stamina Sway Alignment Factor 4.5
Max Sway Alignment Limit 5.0
Spring
Stiffness 0.575
Damping 0.96
Recoil
Recoil Stand ADS (μ/σ) x:0.50/0.20 y:0.08/0.12
Recoil Crouch ADS (μ/σ) x:0.40/0.16 y:0.08/0.10
Recoil Prone ADS (μ/σ) x:0.27/0.10 y:0.02/0.07
Recoil Bipod ADS (μ/σ) x:0.26/0.06 y:0.02/0.07
Recoil Stand HF (μ/σ) x:0.50/0.25 y:0.12/0.25
Recoil Crouch HF (μ/σ) x:0.50/0.15 y:0.10/0.15
Recoil Prone HF (μ/σ) x:0.35/0.10 y:0.10/0.05
Recoil Bipod HF (μ/σ) x:0.35/0.10 y:0.10/0.05
Miscellaneous
Suppresion Effect Regular
Equip 1.08 s
Reload Tactical 4.18 s
Reload Empty 4.94 s
Reload Bipod N/A
2-hit Kill Max Distance 420 m

Variants

Icon Variant Faction Role Sight Ammo Accessories Note
Qbz95-1
QBZ95-1 Flag of PLA PLA Icon Squad Leader kit Iron sights, ranging 100-300m 7 mags Tracer Added in 4.0
Qbz95-1 holo
QBZ95-1 + Holo Sight Flag of PLA PLA Icon Squad Leader kit Holo Sight, 50m zero 7 mags Tracer Added in 4.0
Qbz95-1 yma600
QBZ95-1 + YMA600 Flag of PLA PLA Icon Squad Leader kit YMA600 (3×), 100m zero 6 mags Tracer Added in 4.0
Qbz95-1
QBZ95-1 Flag of PLA PLA Icon Medic kit Icon Rifleman kit Iron sights, ranging 100-300m 7 mags Added in 4.0
Qbz95-1 holo
QBZ95-1 + Holo Sight Flag of PLA PLA Icon Rifleman kit Icon Light Anti Tank kit Holo Sight, 50m zero 7 mags Added in 4.0
Qbz95-1 yma600
QBZ95-1 + YMA600 Flag of PLA PLA Icon Medic kit Icon Rifleman kit Icon Light Anti Tank kit YMA600 (3×), 100m zero 6 mags Added in 4.0
Qbz95-1 qlg10
QBZ95‑1 QLG10 Flag of PLA PLA Icon Grenadier kit Iron sights, ranging 100-300m 7 mags QLG10
Qbz95-1 holo
QBZ95-1 + Holo Sight Flag of PLA PLA Icon Combat Engineer kit Holo Sight, 50m zero 4 mags Added in 4.0
Qbz95-1
QBZ95-1 Flag of PLA PLA Icon Recruit kit Iron sights, ranging 100-300m 1 mag Added in 4.0
Qbz95-1 holo
QBZ95-1 + Holo Sight PLANMC Flag PLANMC Icon Squad Leader kit Holo Sight, 50m zero 7 mags Tracer Added in 5.0
Qbz95-1 yma600
QBZ95-1 + YMA600 PLANMC Flag PLANMC Icon Squad Leader kit YMA600 (3×), 100m zero 6 mags Tracer Added in 5.0
Qbz95-1 yma600
QBZ95-1 + YMA600 PLANMC Flag PLANMC Icon Medic kit Icon Rifleman kit Icon Light Anti Tank kit YMA600 (3×), 100m zero 6 mags Added in 5.0
Qbz95-1 holo
QBZ95-1 + Holo Sight PLANMC Flag PLANMC Icon Rifleman kit Holo Sight, 50m zero 7 mags Added in 5.0
Qbz95-1 qlg10 yma600
QBZ95‑1 QLG10 + YMA600 PLANMC Flag PLANMC Icon Grenadier kit YMA600 (3×), 100m zero 6 mags QLG10 Added in 5.0
Qbz95-1 holo
QBZ95-1 + Holo Sight PLANMC Flag PLANMC Icon Combat Engineer kit Holo Sight, 50m zero 4 mags Added in 5.0

Removed Variants

The following variants are no longer available in the game.

Icon Variant Faction Role Sight Ammo Accessories Note
Qbz95-1 qlg10 yma600
QBZ95‑1 QLG10 + YMA600 Flag of PLA PLA Icon Grenadier kit YMA600 (3×), 100m zero 6 mags QLG10 Added in 4.0, Removed in 5.0

Gameplay

  • The QBZ95-1 magazine holds 30 rounds.
  • Can be fired on automatic and semi-automatic.
  • When the QBZ95-1 is equipped by a Squad Leader, every 4th round is a tracer round.
  • The sights for the QBZ95-1 are the carrying handle iron sight, Holo Sight, and YMA600 optical sight.
    • The carry handle allows the user to zero the rifle for different ranges (from 100m to 300m).
    • The Holo Sight provides a clear sight picture in the center and peripheral vision, but it doesn't allow zeroing, limiting the long-range effectiveness.
    • The YMA600 allows the user to see enemies from long distances quickly and engage enemies at longer ranges without the need to zero the weapon. It is illuminated.
      • The distance adjustments are as follows: top of cross = 50 m, center of cross = 100 m, bottom of cross = 200 m, tip of first arrow = 300 m, top of first arrow-stalk = 400 m, bottom of first arrow-stalk = 500 m. The second arrow is for 600 – 800 m.
      • The rangefinding function is as follows: width of bottom opening of circle = human width at 100 m, width of cross = human width at 200 m.
  • QBZ95-1 shares its damage model and ballistic performance with QBZ95B-1.
    • The 652 rounds per minute rate of fire is below average for an assault rifle but makes the gun more controllable in close and medium range.
    • QBZ95-1 and L85A2 both have a slightly higher accuracy than other assault rifles at 2 MOA. They also have one of the fastest muzzle velocities among light weapons at 940 m/s.
  • QBZ95-1 is classified in-game as Bullpup. Bullpups offer better moving sway control and pointing responsiveness in handling at the expense of slightly higher recoil.
    • They output regular suppression effects and are effective at all ranges.

History

QBZ95 or Type 95 Automatic Rifle (Chinese: 95式自动步枪) is a bullpup assault rifle designed and manufactured by Norinco and for the People's Liberation Army, People's Armed Police, and various paramilitary law enforcement agencies in the People's Republic of China. In 2010, a new variant called QBZ95-1 (Chinese: 95-1式自动步枪), with improved ergonomics and ballistics performance, was produced and issued to frontline troops of the PLA.

Trivia

  • QBZ stands for "Light weapon - Infantry - Automatic" in the Chinese military designation system.
  • The Holo Sight is loosely based on the Holosun HE510C reflex sight and Sightmark M-Spec reflex sight.

Gallery

See also

External links



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