- For the standard issue GPMG of the Russian Ground Forces, see PKP Pecheneg.
PKM
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Details
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Weapon class | Medium Machine Gun |
Users | Insurgents Irregular Militia Forces |
Capacity | 100-round belt container |
Cartridge | 7.62x54mmR |
Rate of fire | 650 RPM |
Fire Mode | Fully Automatic |
“ | The PKM is a gas-operated open bolt Russian machine gun developed in the early 1960s that served in the Soviet military as its standard general purpose machine gun well after the fall of the Berlin Wall. Its simplicity and ease of operation make it a formidable counterpart to the western MAG, and has seen extensive export and manufacture all around the world. | „ |
~ In-game description |
The PKM is a general-purpose machine gun featured in Squad.
Statistics
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Weapon Name | PKM | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapon Type | Medium Machine Gun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage Type | Kinetic | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Magazine Size | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ammo Cost | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage Model | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base Damage | 97 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Min. Damage | 35 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base Damage Distance | 474 m | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Min. Damage Distance | 800 m | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Head | 291 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Shoulder | 60.25 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Calf | 48.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Forearm | 40.74 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rate of Fire | 652 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ballistics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Muzzle Velocity | 825 m/s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Acceleration | −30 m/s2 for 1.5 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gravity Modifier | 2.75 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
MOA | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max. Range | N/A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapon Handling | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Miscellaneous | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Suppresion Effect | GPMG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Equip | 1.75 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reload Tactical | 9.25 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reload Empty | 9.75 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reload Bipod | 8.25 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
2-hit Kill Max Distance | 720 m |
Variants
- The PKM is available to two factions: the Insurgents and the Irregular Militia Forces.
- The PKM and its variants are also used as vehicle-mounted armaments.
Icon | Variant | Faction | Role | Sight | Ammo | Accessories | Note |
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PKM | INS | Iron sights, ranging 100-1500m | 6 ammo boxes | ||||
PKM + 1P29 | IMF | 1P29 (4×), ranging 100-400m | 6 ammo boxes |
Gameplay
- The PKM ammo box holds 100 rounds.
- The PKM has a long reload time as a belt-fed machine gun.
- The PKM is fitted with a deployable bipod.
- The sights for the PKM include iron sights and 1P29 (4×) optical sight.
- The iron sights allow the user to zero the rifle for different ranges (from 100m to 1500m).
- The 1P29 optical sight includes an older-styled trilux with an upside-down obelisk reticle and a built-in stadiametric rangefinder. The zeroing of the 1P29 can be adjusted from 100 meters to 400 meters, further enhancing its long-range precision.
- The PKM shares its damage model with PKP Pecheneg, but with a slightly worse accuracy at 5 MOA.
- Aside from Sniper Rifles and Battle Rifles, PKM and PKP Pecheneg have the highest damage out of all light weapons in-game, at whopping 97. They also have one of the longest effective ranges, outranging NATO and Chinese GPMGs.
- This is compensated by slightly slower muzzle velocities and slightly lower accuracy.
- The PKM is classified in-game as the Medium Machine Guns. Medium Machine Guns have extremely uncontrollable sway, inadequate point fire responsiveness, and excessive recoil. Sway and recoil can be significantly reduced via prone or bipod.
- They output most suppression effects and are effective at medium to long ranges.
- Firing the weapon with the bipod deployed is always preferred, creating a highly stable and accurate fire support platform. If the bipod cannot be used, firing the gun from the prone position is the next best option.
- Firing in short bursts will increase the overall accuracy. It will also conserve ammunition.
- The PKM will not hurt hostile armored vehicles, but it can be used effectively against Technicals, Transports, or Logistics Trucks to kill or wound the occupants. It will also destroy Motorcycles.
- The PKM can penetrate bulletproof windows on light vehicles.
History
The PKM is a modernized version of the Soviet 7.62 mm PK general-purpose machine gun. The PKM was introduced in 1969 to replace the SGM and RP-46 machine gun as the standard GPMG of the Soviet Army. It remains in use as a front-line infantry and vehicle-mounted weapon in the Russian Ground Forces, the successor to the Soviet Army. The PK has been exported extensively and produced in several other countries under license.
Gallery
Trivia
- The abbreviation PK stands for Pulemyot Kalashnikova (Пулемёт Калашникова) which means in English from Russian, "Kalashnikov's machine gun". The M in "PKM" means Модернизированный which translates from Russian to English; "Modernized" or "Improved".
See Also
External links
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