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NLAW
Nlaw
Details
Users British Armed Forces
Capacity One
Cartridge 150mm HEAT
Fire Mode Single Shot
The NLAW is a joint British and Swedish short-range fire-and-forget anti-tank missile system. Designed for use by infantry, the NLAW is shoulder fired and disposable, firing once before being disposed of. Use caution when operating this weapon as it has a large backblast.
~ In-game description

The NLAW is an anti-tank rocket launcher featured in Squad.[1].

General Information[]

The Saab NLAW, also known as the MBT LAW, is a fire-and-forget, lightweight, shoulder-fired, and disposable (single-use) line-of-sight (LOS) missile system designed for infantry use. The missile uses a soft-launch system and is guided by the Predicted line of sight (PLOS). It can carry out an overfly top attack (OTA) on an armored vehicle or a direct attack (DA) on structures and non-armored vehicles.

Statistics[]

Details
Weapon Name NLAW
Weapon Class Rocket Launcher
Damage Type Heavy Anti-Tank
Magazine Size 1
Ammo Cost 90
Damage Model
Base Damage 1400
Max. Splash Damage 200
Min. Splash Damage 0
Max. Splash Damage Ø 8 m
Min. Splash Damage Ø 2 m
Splash Damage Fall-Off 1
Penetration 900 mm
Penetration Loss N/A
Post-Pen Reach 10 m
Rate of Fire 12
Ballistics
Muzzle Velocity 40 m/s
Acceleration 350 m/s2 for 0.6 s
Gravity Modifier 0
MOA 1
Arming Distance 20 m
Max. Range 600 m
Miscellaneous
Reload Tactical
Reload Empty
Lethal Damage Ø 5 m
Damage Per Second

Variants[]

As of v2.0, the NLAW now serves as the primary Heavy Anti-Tank weapon of the British Armed Forces, replacing the earlier AT-4 ILAW.

Gameplay[]

  • The NLAW is a single-shot, disposable launcher that fires one round and is then discarded.
  • The NLAW generates a back blast that can injure or kill anybody standing nearby behind the weapon when it's being fired.
  • The arming distance for all Heavy Anti-Tank rocket launchers is 20 meters. This was standardized in Version 7.0.[2]
    • Prior to Patch 6.0.1, the NLAW has the longest arming range out of all rocket launchers in-game, at 65m.
    • Beware of the engagement distance. If you are too close to your target, the rocket will not detonate or deal any damage.
  • The NLAW uses computerized optics without any stadiametric rangefinding.
  • As in reality, The NLAW has one of the most unique gameplay mechanics; the launcher is equipped with a fire control system and the Predicted Line Of Sight (PLOS) guidance mode.
    • Before firing, the gunner must maintain tracking of the target to program the rocket's path. When fired, the launcher programs the rocket's trajectory allowing it to intercept the target.
    • The maximum effective range is 600m, at which distance the rocket will run out of propellant and fall to the ground.
  • You can switch between “Direct Attack” and “PLOS” weapon modes by pressing the X (adjust sights) key.
    • In Direct Attack mode, the rocket will fly straight to the crosshair position, which means NLAW has no ballistic drop-off.
    • The NLAW's lack of range drop-off makes it an extremely easy weapon to use at 400m, with 600m being the maximum recommended range.
  • With the PLOS mechanics, NLAW has several unique properties:
    • The NLAW is the only weapon in-game with the gravity modifier set at 0. This means the game engine does not calculate ballistic drop-off with this weapon.
    • The NLAW shares its accuracy with most anti-tank guided missile emplacement in-game, at 1 MOA.
    • The NLAW has one of the slowest muzzle velocities at 40 m/s.
  • The ammo cost for NLAW sits at 90, the highest of any handheld rocket launchers. The typical ammo cost for the other heavy anti-tank tandems is 80.
  • NLAW shares its damage model with most Heavy Anti-Tank launchers in the game, with 1400 base damage, 200 splash damage, and 900mm penetration.
  • When you reload your ammunition from an ammo crate, your launcher is not automatically ready to fire the next time you switch to it. You must switch to the launcher, finish the animation of discarding the old launcher, and then arm the new one.
  • Armour calculation involves many factors that are not limited to simple base damage and penetration. The slope of the armor, its thickness, the angle of hit, all of that matter when the game engine decides if damage has been dealt to the target. Examine the vehicle armor models on Jensen's Range to learn where your shots will do damage.

Gallery[]

Trivia[]

  • Introduced in update 2.0, the NLAW is the first infantry weapon in the game with a fire control system and the only weapon with a computerized ballistic calculation function.
    • The real-life NLAW features an "overfly-top-attack" mode, in which the projectile uses magnetic sensors to detonate when directly above a target. This is not featured in Squad.
  • The real-life NLAW is a "light" anti-tank weapon, though it is used by the Heavy Anti-Tank class in the game for gameplay reasons (it's designed to hit MBTs).
  • NLAW stands for "Next-generation Light Anti-tank Weapon". MBT LAW stands for "Main Battle Tank Light Anti-armour Weapon", as in it's designed to defeat Main Battle Tanks.

See Also[]

External links[]

References[]

  1. V 2.0 UAT Details & Information. joinsquad.com. Retrieved 12 December 2020.
  2. SQUAD 7.0 LIVE & RELEASE NOTES


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