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Mortar
Icon RadialMortarsIcon
Details
Type Fortification
Users All factions
Icon Supplies construction square 300
Icon Supplies ammo square 25
Maximum allowed 2
Mortar
M1937mortar
Details
Users All Factions
Capacity 3
Cartridge High explosive, smoke
Fire Mode Semi-Automatic

Mortars is a type of deployables and vehicle-mounted armament that provides medium to long-range indirect fire support. It is available to all factions in different forms.

Gameplay[]

Mortars are deployables limited to two mortars per FOB. See the below table for the Logistic suplly icon Construction Point costs based on the faction.

Mortars come with a 'magazine' of 3 rounds at the ready. Mortars can fire the following ammunition:

  • High explosive rounds deal large damage at detonation. HE rounds can also damage or destroy deployables. (25 ammo for each magazine)
  • Smoke rounds provide a large smokescreen that lasts between 45 seconds to a minute and are perfect for long-range suppression, allowing for a large attack force to move in on a position. (25 ammo points for each magazine)

The current set of mortars in Squad has about 1250m effective range on a level surface; you will have to migrate your fire support battery to a closer FOB if you cannot reach your target.

Tips: Using the WASD keys while aiming with the mortar will add/subtract 1 mil from your current angle or pivot slowly for more precise vectoring.

Factions have different models for Mortars, but their fire rate, damage models, and ballistic properties are the same.

  • Introduced in v15, Mortars have been granted the ability to damage armored vehicles on direct or very close (<1.5m) hits. Unarmored vehicles now also take damage from indirect mortar hits. (Fragmentation damage.)
    • The vehicle damage calculation for mortar is independent of its armored penetration value, which is set at 0.

Mortar calculators[]

Setting the mortars correctly on target is very difficult to do by trial and error. Most players use web-based mortar calculators to get exact settings for their targets. Using the Steam overlay and browser, you can even do this from within the game.

Notes[]

Variants[]

M1937mortar
M252mortar
Podnosmortar
Insurgents and Militia - M1937 82mm Mortar US Army, USMC and Canada - M252 81mm Mortar RGF, VDV and MEA - Podnos 82mm Mortar
L16A2 Mortar
British Army - L16A2 81mm Mortar PLA and PLANMC - PP87 82mm Mortar M120 120mm mortar[1] (as M121 variant in M1064A3)*

*unreleased

Statistics[]

Details
81mm mortar he
Weapon Name Mortar
Weapon Class Explosives
Damage Type Explosive
Magazine Size 3
Ammo Cost 25
Damage Model
Base Damage N/A
Max. Splash Damage 350
Min. Splash Damage 0
Max. Splash Damage Ø 45 m (12.5 m)
Min. Splash Damage Ø 0 m
Splash Damage Fall-Off 3.5
Penetration N/A
Penetration Loss N/A
Post-Pen Reach N/A
Rate of Fire 22
Ballistics
Muzzle Velocity 110 m/s
Acceleration N/A
Gravity Modifier 1
MOA 50
Arming Distance N/A
Max. Range N/A
Miscellaneous
Reload Tactical
Reload Empty
Lethal Damage Ø 6.5 m
Damage Per Second

References[]

See Also[]

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