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Middle Eastern Insurgents
Insurgents Flag
 Theaters  Southern Asia:
Chora, Kamdesh Highlands, Kohat Toi, Kokan, Lashkar Valley, Logar Valley, Sumari Bala
Middle East:
Al Basrah, Fallujah, Mutaha, Tallil Outskirts
 Uniform  Middle-east civil vests
Originally a band of political dissidents, the insurgents as they have come to be known, started growing at an alarming rate with the intervention of foreign powers in their country. Now they pose a significant threat by holding various strategic corners of the countryside and have even made incursions into more urban environments.
~ In-game description

The Insurgent Forces is a semi-fictional playable faction in Squad. This faction is the first generic unconventional faction featured in the game. They are featured in Middle-Eastern and Southern Asian-style theaters, usually against conventional factions.

History

A direct response to foreign interventions, these combatants took up arms and defended their homelands against the tyranny of outsiders. Having spent years in conflicts with outside nations and other unconventional cells with little equipment or minimal funding, this highly trained group of fighters grew skilled in the art of guerrilla warfare, despite an outdated arsenal, the Insurgents use a variety of Soviet equipment, as well as western weaponry to combat their enemies.

Flag

The Insurgent flag features a red half and a black half, bisected by a diagonal yellow line running down the the middle. The red half contains a white silhouette of an AK style rifle.

Kits and equipment

Most of the Insurgents' weapons do not have optical sights, which can limit the ranged capability of their small arms. This is somewhat made up for by the abundance of high-caliber rifles, secondary handguns, fragmentation grenades, and Soviet Field Binoculars in almost every role's kit.

Role Type Role Primary Weapon Secondary Weapon Explosives Smoke Grenades Medical Supplies Addtl. Equipment

Command and Support

Cell Leader
  • F1 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
  • RDG2 Black Smoke, 1 grenade
  • RDG2 Yellow Smoke, 1 grenade
  • AKM, 4 drum mags
Lead Crewman
  • RDG2 White Smoke, 2 grenades
Medic
  • F1 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
  • RDG2 Yellow Smoke, 2 grenades
  • SKS + PU, 12 clips
  • F1 Fragmentation, 1 grenade
Crewman
  • RDG2 White Smoke, 2 grenades

Direct Combat

Fighter
  • F1 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
  • F1 Fragmentation, 1 grenade
Raider
  • RKG-3 Anti-Tank Grenade, 4 grenade
  • F1 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
Automatic Rifleman
  • RPK, 8 drum mags
  • F1 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades

Fire Support

Automatic Rifleman
  • RPD, 6 drum mags
  • RDG2 White Smoke, 2 grenades
Grenadier
  • GP-25 Fragmentation, 10 rounds
  • GP-25 Smoke Marker White, 2 rounds
  • GP-25 Smoke Marker Blue, 2 rounds
  • GP-25 Smoke Marker Red, 2 rounds
Light Anti-Tank
  • RPG-7 High Explosive Anti-Tank, 2 rockets
  • RPG-7 Fragmentation, 3 rockets
  • RDG2 White Smoke, 2 grenades
  • SKS + PU, 12 clips
  • RPG-7 High Explosive Anti-Tank, 1 rocket
  • RPG-7 Fragmentation, 2 rockets
Marksman
  • F1 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades

Specialist

Machine Gunner
  • PKM, 6 ammo boxes
  • RDG2 White Smoke, 2 grenades
Sniper
  • RDG2 White Smoke, 2 grenades
Heavy Anti-Tank
  • RPG-7 Tandem Heavy Anti-Tank, 1 rocket
  • RPG-7 High Explosive Anti-Tank, 1 rocket
  • RPG-7 Fragmentation, 2 rockets
  • RDG2 White Smoke, 2 grenades
  • RPG-29 Tandem Heavy Anti-Tank, 2 rockets
Sapper

Miscellaneous

Recruit
Unarmed

In-game equipment

Insurgent Forces predominantly use old Soviet weapons. Unlike the Russians and the Militia, the Insurgents employ mostly older weapons from the mid-1940s to 1980s, primarily chambered in 7.62×39mm. Weapon choices are plenty. but optics are rare. Their clothing is as rag-tag and varied as their weaponry is. They are the only faction that can produce the deadly Improvised Explosive Device.

The INS utilizes a large amount of Technicals, mounted with various armaments such as heavy machine guns, recoilless rifles, and makeshift rocket pods. Heavy protections are limited to a few armored cars snatched from left-behind Soviet and American motor pools. Besides, they're also the only faction that doesn't employ autocannons of any kind but rather use the ZU-23 anti-aircraft guns as substitutes.

Weapons

Small arms

Grenades and launchers

  • F1 - Fragmentation Grenade
  • RDG2 - Smoke Grenade
  • RKG-3 - Anti-Tank Grenade
  • GP-25 - Underbarrel Grenade Launcher
  • RPG-7 - Rocket Launcher
  • RPG-29 - Rocket Launcher

Emplacements

Equipment

Vehicles

Land Vehicles

Boats

Aircraft

*Commander Asset

Units

Insurgents Flag Irregular Armored Squadron
Irregular Armored Squadron
An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.
Icon Armored
Armored

Specializations:

  • Addtl. MBTs
Armored - Offense
Vehicles Aircraft & Boats Roles & Assets Deployables
Armored - Defense
Vehicles Aircraft & Boats Roles & Assets Deployables
Insurgents Flag Irregular Battle Group
Irregular Battle Group
An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.
Icon CombinedArms
Combined Arms

Specializations:

  • Balanced Roster
Combined Arms - Offense
Vehicles Aircraft & Boats Roles & Assets Deployables
Combined Arms - Defense
Vehicles Aircraft & Boats Roles & Assets Deployables
Combined Arms - Offense (Medium Layer)
Vehicles Aircraft & Boats Roles & Assets Deployables
Combined Arms - Defense (Medium Layer)
Vehicles Aircraft & Boats Roles & Assets Deployables
Combined Arms (Small Layer)
Vehicles Aircraft & Boats Roles & Assets Deployables
Insurgents Flag Irregular Light Infantry
Irregular Light Infantry
An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.
Icon LightInfantry
Light Infantry

Specializations:

  • Addtl. Light Vehicles
  • Addtl. Armor Hunters
  • Addtl. ATGM Emplacement
Light Infantry - Offense
Vehicles Aircraft & Boats Roles & Assets Deployables
Light Infantry - Defense
Vehicles Aircraft & Boats Roles & Assets Deployables
Insurgents Flag Irregular Mechanized Platoon
Irregular Mechanized Platoon
An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces.
Icon Tracked
Mechanized

Specializations:

  • Addtl. IFVs
  • Tracked Armor Priority
Mechanized - Offense
Vehicles Aircraft & Boats Roles & Assets Deployables
Mechanized - Defense
Vehicles Aircraft & Boats Roles & Assets Deployables
Insurgents Flag Irregular Motorized Platoon
Irregular Motorized Platoon
An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.
Icon Wheeled
Motorized

Specializations:

  • Addtl. APCs
  • Wheeled Armor Priority
Motorized - Offense
Vehicles Aircraft & Boats Roles & Assets Deployables
Motorized - Defense
Vehicles Aircraft & Boats Roles & Assets Deployables
Insurgents Flag Irregular Fire Support Group
Irregular Fire Support Group
An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.
Icon Support
Support

Specializations:

Support - Offense
Vehicles Aircraft & Boats Roles & Assets Deployables
Support - Defense
Vehicles Aircraft & Boats Roles & Assets Deployables


Gallery

Alpha

Trivia

  • The history behind the Insurgents is inspired by factions in the Middle East and Southern Asia. Angered at the domestic interference caused by foreign nations such as the Soviet Union and the United States, these groups dedicated themselves to preserving their perceived independence, traditions, and beliefs.
    • In the early stages (pre-alpha) of the game, this faction was named the Taliban, a real-life radical Islamic political movement and recognized terrorist group that is currently in control of Afghanistan. It was renamed the Insurgents later on in the game.
  • Insurgent models were redone to create a more versatile look in Alpha v11, replacing its older "Taliban-looking" models.[1][2]
  • Along with the Irregular Militia, tracers were removed from all weapons for the Insurgents faction as of Alpha v11.1.

References

See Also



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