M9A1
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Details
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Weapon class | Pistol |
Users | United States Marine Corps Western Private Military Contractors |
Capacity | 15-round detachable box magazine |
Cartridge | 9x19mm Parabellum |
Rate of fire | 650 RPM |
Fire Mode | Semi-Automatic |
“ | The M9A1 was adopted by the US Army in the 1980s to replace the aging M1911A1 pistol. Its high capacity magazine and sturdy metal construction make it a reliable sidearm. | „ |
~ In-game description |
The M9A1 is a handgun featured in Squad.
Statistics
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Weapon Name | M9A1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapon Type | Pistol | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage Type | Kinetic | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Magazine Size | 15+1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ammo Cost | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage Model | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base Damage | 41 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Min. Damage | 16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base Damage Distance | 22 m | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Min. Damage Distance | 75 m | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Head | 123 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Shoulder | 25.625 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Calf | 20.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage: Forearm | 17.22 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rate of Fire | 652 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ballistics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Muzzle Velocity | 381 m/s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Acceleration | −10 m/s2 for 2 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gravity Modifier | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
MOA | 4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max. Range | N/A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapon Handling | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Miscellaneous | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Suppresion Effect | None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Equip | 0.6 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reload Tactical | 3.23 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reload Empty | 3.43 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reload Bipod | N/A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
2-hit Kill Max Distance | 0 m |
Variants
- The M9A1 is available to two factions, the United States Marine Corps and the Western Private Military Contractors.
- Prior to Version 3.0, M9A1 was also available to the United States Army.
Icon | Variant | Faction | Role | Sight | Ammo | Accessories | Note |
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M9A1 | USMC | Iron sights, 25m zero | 2 mags | Added in Version 3.0 | |||
M9A1 | WPMC | Iron sights, 25m zero | 3 mags | Added in Version 8.1 |
Removed Variants
The following variants are no longer available in the game.
Icon | Variant | Faction | Role | Sight | Ammo | Accessories | Note |
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Iron sights, 50m zero | 2 mags | Modified in Alpha v10; Removed in Version 3.0 |
Gameplay
- The M9A1 box magazine holds 17 rounds.
- Can be fired on only semi-automatic.
- The sights for the M9A1 include the iron sights only.
- The iron sights have a fixed zero of 25m.
- The M9A1 shares its damage model and ballistic performance with M17 Modular Handgun System and QSZ92.
- Compared to the M17 Modular Handgun System, the M9A1 carries 2 less rounds per magazine. All other operating aspects remain the same, like fire rate and damage.
- The 652 rounds per minute is the maximum allowed rate of fire for the semi-automatic pistol.
- The M9A1 is classified in-game as the Pistol. Pistols are backup weapons with low stopping power and minimal suppression effect. They have moderate sway, regular point fire responsiveness, and slightly more recoil than Carbines due to their unsupported nature. Changing stances have minimal impact on Pistol's recoil and sway.
- Using Pistols as a primary is not a good idea due to the low damage and severe damage dropoff at range, as they don't necessarily have more controllability than Short Rifles. But it can save your life in a pinch when the enemy is caught reloading or when your primary weapon is out of ammo.
History
The M9A1 started out as the M9. It was in service to the US Army in 1990 to replace the Colt M1911A1 pistol. The M9 can survive harsh temperatures and is easy to use. The M9 incorporates many safeties, easily interchangeable parts, iron sights, a hard-chromed barrel bore, and an enlarged hammer pin. The M9 was updated in 2006 to a 1-slot Picatinny rail for attachments. The new updated version of the M9 is named the M9A1 and was adopted by the United States Marine Corps.
Trivia
- The M9A1's appearance in Squad was inaccurate, as it was never adopted by the US Army but instead by the US Marine Corps. The Army continued to use the older M9 as the standard sidearm as of 2017 until it was replaced by the M17 MHS.
Gallery
See also
External links
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