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M2A3
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== Gameplay == The M2A3 IFV is used only by the [[US Army]]. === Crew and weaponry === The M2A3 is crewed by three players, each must be equipped with a crewman kit in order to operate the vehicle, except the vehicle commander, who can use the seat regardless of the player's [[Kit Role Selection|kit]]. * The gunner gets access to the main gun, a coaxial machine gun, ATGM launcher, and smoke grenades. The gunner can activate the gun stabilization system by pressing Z, and can coordinate with the commander using the Hunter-Killer system. ** The M2A3 is fitted with the [[M242 Bushmaster]] 25mm chain gun, firing armor-piercing fin stabilized discarding sabot-tracer (70 rounds) and high explosive incendiary-tracer rounds (230 rounds), as well as a turret-mounted [[BGM-71 TOW]] launcher with 2 wire-guided missiles ready to fire (currently, after the first shot, the 2nd missile '''must be manually reloaded'''). This makes it capable of engaging and killing any threat it comes across. The missiles have a range limit of 1750 meters (for balancing reasons), and it is important to remember that it takes a few seconds for the launcher to deploy. The turret also has a coaxial [[M240B|M240C]] (800+1 rounds x 2 ammo boxes). * The driver gets access to a smoke generator that creates a smokescreen using the engine exhaust. Hold down LMB to activate the generator and the smoke will trail behind you. * The Commander gets access to a powerful camera with zoom functionality (with 2 zoom options) and stabilization. The Commander can coordinate with the rest of the team and act as another set of eyes in combat situations. If the Commander and the Gunner BOTH have stabilization on, then they are able to use the hunter-killer system to track instantly to what the other is looking at.
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