M112 C4 Explosive
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Details
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Weapon class | Explosives |
Users | United States Army British Armed Forces Canadian Armed Forces United States Marine Corps Turkish Land Forces |
Cartridge | 1.25 pounds of Composition C4 |
Operation | Time Delay Fuze (30s) |
Explosion radius | 8 meters |
Description[]
A US Army standard 1.25lb stick of C4 explosive, used for light demolition work and sabotage.
Explosives can also be disarmed with your entrenching tool.
Statistics[]
Details | |
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Weapon Name | M112 C4 |
Weapon Class | Explosives |
Damage Type | Explosive |
Magazine Size | 1 |
Ammo Cost | 50 |
Damage Model | |
Base Damage | N/A |
Max. Splash Damage | 500 |
Min. Splash Damage | 200 |
Max. Splash Damage Ø | 5 m |
Min. Splash Damage Ø | 2.5 m |
Splash Damage Fall-Off | 1 |
Penetration | N/A |
Penetration Loss | N/A |
Post-Pen Reach | N/A |
Rate of Fire | |
Ballistics | |
Muzzle Velocity | N/A |
Acceleration | N/A |
Gravity Modifier | 1 |
MOA | N/A |
Arming Distance | N/A |
Max. Range | N/A |
Miscellaneous | |
Reload Tactical | |
Reload Empty | |
Lethal Damage Ø | 5 m |
Damage Per Second |
Variants[]
- M112 C4 Explosive has two variants: M112 C4 Explosive (30s Fuze) and M112 C4 Explosive (Remote Detonated)
Gameplay[]
- It is used to damage and destroy deployables. Aside from this, it can also be used against vehicles. It can destroy light vehicles but can only cause track damage and disable heavier vehicles such as IFVs and MBTs.
- When placed on vehicles, they can sometimes fall on the ground. Make sure the green highlight is on the target to prevent this. It can be done easier on the sides or top of vehicles.
- Unlike the remotely detonated IED, M112 C4 has a fuze time of 30 seconds. Once deployed, the timer will immediately start counting down. It also makes no sound when it is about to detonate.
- Timed Explosives in-game share the same damage model across all factions.
- The deployed charge can be "built" LMB with the Entrenching Tool, which gives it extra durability from being disarmed, but it does not need this procedure to detonate. To disarm the charge, simply deconstruct it with the Entrenching Tool RMB.
See also[]