Squad Wiki
(→‎Combat roles & Equipment: v13 update complete)
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* [[Entrenching tool|MPL50 Spade]]
 
* [[Entrenching tool|MPL50 Spade]]
 
|-
 
|-
! rowspan="5" |direct combat
+
! rowspan="6" |direct combat
 
| rowspan="4" |[[Rifleman]]
 
| rowspan="4" |[[Rifleman]]
 
|
 
|
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| rowspan="3" |
 
| rowspan="3" |
 
* [[RGD-5|RGD5]] Fragmentation, 2 grenades
 
* [[RGD-5|RGD5]] Fragmentation, 2 grenades
| rowspan="4" |
+
| rowspan="3" |
 
* [[RDG-2|RDG2]] White Smoke, 2 grenades
 
* [[RDG-2|RDG2]] White Smoke, 2 grenades
 
| rowspan="4" |
 
| rowspan="4" |
 
* [[Field Dressing]], 2 packages
 
* [[Field Dressing]], 2 packages
 
|
| rowspan="3" |
 
 
*[[Entrenching tool|MPL50 Spade]]
 
*[[Entrenching tool|MPL50 Spade]]
*[[Sandbags]]
 
 
*[[Ammo bag|Ammo Bag]]
 
*[[Ammo bag|Ammo Bag]]
 
*[[Binoculars|Soviet Field Binoculars]]
 
*[[Binoculars|Soviet Field Binoculars]]
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|
 
|
 
* [[AKM]], 7 mags
 
* [[AKM]], 7 mags
 
|
 
*[[Entrenching tool|MPL50 Spade]]
 
*[[Sandbags]]
  +
*[[Ammo bag|Ammo Bag]]
 
*[[Binoculars|Soviet Field Binoculars]]
 
|-
 
|-
 
|
 
|
 
* [[M4]], 7 mags
 
* [[M4]], 7 mags
 
|
  +
*[[Entrenching tool|MPL50 Spade]]
  +
*[[Sandbags]]
  +
*[[Ammo bag|Ammo Bag]]
  +
*[[Binoculars|Soviet Field Binoculars]]
 
|-
 
|-
 
|
 
|
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|
 
|
 
* [[RGD-5|RGD5]] Fragmentation, 1 grenade
 
* [[RGD-5|RGD5]] Fragmentation, 1 grenade
 
|
 
* [[RDG-2|RDG2]] White Smoke, 1 grenade
 
|
 
|
 
* [[Entrenching tool|MPL50 Spade]]
 
* [[Entrenching tool|MPL50 Spade]]
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|
 
|
 
* [[Entrenching tool|MPL50 Spade]]
 
* [[Entrenching tool|MPL50 Spade]]
  +
*[[Binoculars|Soviet Field Binoculars]]
 
|-
  +
| Unarmed
 
|
 
---
  +
|
  +
---
  +
|
  +
---
  +
|
  +
---
  +
|
  +
---
  +
|
  +
---
 
|-
 
|-
 
! rowspan="5" |fire support
 
! rowspan="5" |fire support
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|[[Grenadier]]
 
|[[Grenadier]]
 
|
 
|
* [[AK-74]] [[GP-25 Grenade Launcher|GP-25]] + 1P29, 7 mags
+
* [[AK-74]] [[GP-25 Grenade Launcher|GP-25]], 7 mags
 
|
 
|
 
* [[Makarov Pistol|PM Makarov]], 4 mags
 
* [[Makarov Pistol|PM Makarov]], 4 mags
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|[[Marksman]]
 
|[[Marksman]]
 
|
 
|
* [[SVD Sniper|SVD]], 10 mags
+
* [[SVD Sniper|SVD]], 9 mags
 
|
 
|
* [[TT-33 Tokarev]], 6 mags
+
* [[TT-33 Tokarev]], 2 mags
 
* [[AKM Bayonet]]
 
* [[AKM Bayonet]]
 
|
 
|
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|
 
|
 
* [[Entrenching tool|MPL50 Spade]]
 
* [[Entrenching tool|MPL50 Spade]]
 
 
* [[Binoculars|Soviet Field Binoculars]]
 
* [[Binoculars|Soviet Field Binoculars]]
 
|-
 
|-
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|
 
|
 
* [[RPG-7]] High Explosive Anti-Tank, 1 rocket
 
* [[RPG-7]] High Explosive Anti-Tank, 1 rocket
* RPG-7 Fragmentation, 3 rockets
+
* [[RPG-7]] Fragmentation, 3 rockets
 
|
 
|
 
* [[RDG-2|RDG2]] White Smoke, 2 grenades
 
* [[RDG-2|RDG2]] White Smoke, 2 grenades
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|
 
|
 
* [[Entrenching tool|MPL50 Spade]]
 
* [[Entrenching tool|MPL50 Spade]]
*[[Binoculars|Soviet Field Binoculars]]
+
* [[Binoculars|Soviet Field Binoculars]]
 
|-
 
|-
 
|
 
|
*[[AKS-74]] + 1P29, 7 mags
+
* [[AKS-74]] + 1P29, 6 mags
 
|
 
|
*[[RPG-7]] High Explosive Anti-Tank, 1 rocket
+
* [[RPG-7]] High Explosive Anti-Tank, 1 rocket
* RPG-7 Fragmentation, 2 rockets
+
* [[RPG-7]] Fragmentation, 2 rockets
 
|
 
|
*[[RDG-2|RDG2]] White Smoke, 1 grenades
+
* [[RDG-2|RDG2]] White Smoke, 1 grenades
 
|
 
|
 
* [[Entrenching tool|MPL50 Spade]]
 
* [[Entrenching tool|MPL50 Spade]]
 
|-
 
|-
! rowspan="5" |specialist
+
! rowspan="4" |specialist
|[[Crewman]]
 
|
 
* [[AKS-74U]], 2 mags
 
|
 
* [[Makarov Pistol|PM Makarov]], 4 mags
 
* [[AKM Bayonet]]
 
| ---
 
|
 
* [[RDG-2|RDG2]] White Smoke, 1 grenade
 
|
 
* [[Field Dressing]], 2 packages
 
|
 
* [[Entrenching tool|MPL50 Spade]]
 
 
* [[Binoculars|Soviet Field Binoculars]]
 
* [[Repair toolbox|Vehicle Repair Tools]]
 
|-
 
 
|[[Sapper]]
 
|[[Sapper]]
 
|
 
|
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* [[Binoculars|Soviet Field Binoculars]]
 
* [[Binoculars|Soviet Field Binoculars]]
 
|-
 
|-
|[[Machine Gunner]]
+
| [[Machine Gunner]]
 
|
 
|
 
* [[PKM]], 5 mags
 
* [[PKM]], 5 mags
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|
 
|
 
* [[Entrenching tool|MPL50 Spade]]
 
* [[Entrenching tool|MPL50 Spade]]
  +
* [[Binoculars|Soviet Field Binoculars]]
 
|-
 
|-
 
| rowspan="2" |[[Heavy Anti Tank|Heavy Anti-tank]]
 
| rowspan="2" |[[Heavy Anti Tank|Heavy Anti-tank]]
 
| rowspan="2" |
 
| rowspan="2" |
* SKS, 9 mags
+
* SKS, 12 mags
 
| rowspan="2" |
 
| rowspan="2" |
* [[AKM Bayonet]]
+
* SKS Bayonet
 
|
 
|
 
* [[RPG-7]] Tandem Heavy Anti-Tank, 1 rocket
 
* [[RPG-7]] Tandem Heavy Anti-Tank, 1 rocket
* RPG-7 High Explosive Anti-Tank, 1 rocket
+
* [[RPG-7]] High Explosive Anti-Tank, 1 rocket
* RPG-7 Fragmentation, 2 rockets
+
* [[RPG-7]] Fragmentation, 2 rockets
 
| rowspan="2" |--
 
| rowspan="2" |--
  +
* [[RDG-2|RDG2]] White Smoke, 1 grenade
 
 
 
| rowspan="2" |
 
| rowspan="2" |
 
* [[Field Dressing]], 2 packages
 
* [[Field Dressing]], 2 packages
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|-
 
|-
 
|
 
|
* RPG-29-PG29V, Heavy Anti-Tank, 4 rockets
+
* [[RPG-29]], Heavy Anti-Tank, 2 rockets
 
|}
 
|}
   

Revision as of 16:45, 1 June 2019

Irregular Militia
IM Flag
 Theaters 
 Uniform  Olive Green Uniform

Irregular Militia Forces is one of the Factions in Squad. The Militia are the second generic rebel faction in Squad. They feature a wide variety of eastern and western weaponry and are featured on European-styled theaters.

History

Created by the people, for the people, the militia was raised out of necessity to defend their lands and communities in support of larger operations conducted by their native governments military. Often, the militia is comprised of veterans of their country's military who pass down their training and experiences to the other citizen soldiers creating well trained units. Relatively well equipped, professional, and with a strong will to defend their country, the militia are a guerrilla unit that is a force to be reckoned with.

Flag

The flag of the Irregular Militia is green with a black isosceles triangle in the bottom middle. The top point of the triangle has a red circle with a 5-pointed white star touching the circles' borders with the points. Two small yellow 5-pointed stars are seen surrounding the circle on its sides. Both stars are surrounded by two sickles, which probably promotes agrarianism or Communism.

Combat roles & Equipment

Role type role PRIMARY WEAPON SECONDARY WEAPON EXPLOSIVES SMOKE GRENADES medical supplies addtl. equipment
command

and support

Group Leader
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
  • RDG2 Green Smoke, 1 grenade
  • RDG2 Yellow Smoke, 1 grenade
  • M4 Tracer + M68, 7 mags
  • RGD5 Fragmentation, 2 grenades
  • RGD5 Fragmentation, 1 grenade
  • SKS + PU, 12 mags
  • RGD5 Fragmentation, 1 grenade
Lead Crewman ---
  • RDG2 White Smoke, 1 grenade
Crewman ---
  • RDG2 White Smoke, 1 grenade
Medic
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
  • RDG2 Green Smoke, 2 grenades
  • SKS + PU, 6 mags

---

  • RDG2 White Smoke, 2 grenades
direct combat Rifleman
  • RGD5 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
  • M4, 7 mags
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 1 grenade
Automatic Rifleman
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
Unarmed

---

---

---

---

---

---

fire support Automatic Rifleman
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
Grenadier
  • GP-25 Fragmentation, 10 grenades
  • GP-25 Smoke Marker White, 2 grenades
  • GP-25 Smoke Marker Red, 2 grenades
  • GP-25 Smoke Marker Blue, 2 grenades
Marksman
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
Light Anti-tank
  • RPG-7 High Explosive Anti-Tank, 1 rocket
  • RPG-7 Fragmentation, 3 rockets
  • RDG2 White Smoke, 2 grenades
  • RPG-7 High Explosive Anti-Tank, 1 rocket
  • RPG-7 Fragmentation, 2 rockets
  • RDG2 White Smoke, 1 grenades
specialist Sapper
  • SKS Bayonet
  • Cell Phone Detonator
  • RDG2 White Smoke, 1 grenade
Machine Gunner ---
  • RDG2 White Smoke, 1 grenade
Heavy Anti-tank
  • SKS, 12 mags
  • SKS Bayonet
  • RPG-7 Tandem Heavy Anti-Tank, 1 rocket
  • RPG-7 High Explosive Anti-Tank, 1 rocket
  • RPG-7 Fragmentation, 2 rockets
--
  • RDG2 White Smoke, 1 grenade
  • RPG-29, Heavy Anti-Tank, 2 rockets

In Game Equipment

The Irregular Militia use a combination of mostly eastern, but some western, weaponry. Unlike the Insurgents, the Militia tend to use somewhat more modern weaponry when possible.

Small Arms

Grenades & Launchers

Emplacements

Vehicles

Transport

Logistics

Fire Support

Gallery

Trivia

  • Along with the Insurgents faction, tracers were removed from all weapons for the Irregular Militia as of Alpha v11.1.

See also