Squad Wiki
Insurgent Forces
Insurgents Flag.PNG
 Theaters  Middle East:
Al Basrah, Fallujah, Mutaha
Southern Asia:
Chora, Kokan, Lashkar Valley, Logar Valley
 Uniform  Middle-east civil vests
Originally a band of political dissidents, the insurgents as they have come to be known, started growing at an alarming rate with the intervention of foreign powers in their country. Now they pose a significant threat by holding various strategic corners of the countryside and have even made incursions into more urban environments.
~ In-game description

The Insurgent Forces is a semi-fictional playable faction in Squad. This faction is the first generic unconventional faction featured in the game. They are featured on Middle-Eastern and Southern Asian style theaters, usually against conventional factions.


Tired of constant invasions and occupations, these warriors have decided to take up arms and defend their homelands against the tyranny of outsiders. Having spent hundreds of years in conflict with outside nations with little equipment or minimal funding, this highly trained group of fighters grew extremely skilled in the art of guerrilla warfare. Despite an outdated arsenal, the Insurgents use a variety of Soviet equipment, as well as western weaponry to combat their enemies. The insurgents will continue to fight until all foreigners have been driven from their homeland and they can destroy capitalism by abolition of private property, abolish poverty by a better distribution of wealth.

For discussion on the symbolism involved, see Wikipedia:Bisected flag and Wikipedia:AK-47#Cultural influence and impact.

The Insurgent flag features a red half and a black half, bisected by a diagonal yellow line running down the the middle. The red half contains a white silhouette of an AK style rifle. The Insurgent flag refers to communist ideology but also to the revolutionary armed struggle to oppose Western imperialist forces like the United States.

Kits and equipment

Most of the Insurgents' weapons do not have optical sights, which can limit the ranged capability of their small arms. This is somewhat made up for by the abundance of high-caliber rifles, secondary handguns, fragmentation grenades, and Soviet Field Binoculars in almost every role's kit.

Role Type Role Primary Weapon Secondary Weapon Explosives Smoke Grenades Medical Supplies Addtl. Equipment

Command and Support

Cell Leader
  • F1 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
  • RDG2 Black Smoke, 1 grenade
  • RDG2 Yellow Smoke, 1 grenade
  • AKM, 4 drum mags
Lead Crewman
  • RDG2 White Smoke, 2 grenades
  • F1 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
  • RDG2 Yellow Smoke, 2 grenades
  • SKS + PU, 12 clips
  • F1 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades

Direct Combat

  • F1 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
  • F1 Fragmentation, 1 grenade
  • F1 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
Automatic Rifleman
  • RPK, 6 drum mags
  • F1 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades

Fire Support

Automatic Rifleman
  • RPD, 6 drum mags
  • RDG2 White Smoke, 2 grenades
  • GP-25 Fragmentation, 10 rounds
  • GP-25 Smoke Marker White, 2 rounds
  • GP-25 Smoke Marker Blue, 2 rounds
  • GP-25 Smoke Marker Red, 2 rounds
Light Anti-Tank
  • RPG-7 High Explosive Anti-Tank, 2 rockets
  • RPG-7 Fragmentation, 3 rockets
  • RDG2 White Smoke, 2 grenades
  • SKS + PU, 12 clips
  • RPG-7 High Explosive Anti-Tank, 1 rocket
  • RPG-7 Fragmentation, 2 rockets
  • F1 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades


Machine Gunner
  • PKM, 5 ammo boxes
  • RDG2 White Smoke, 2 grenades
  • RDG2 White Smoke, 2 grenades
Heavy Anti-Tank
  • RPG-7 Tandem Heavy Anti-Tank, 1 rocket
  • RPG-7 High Explosive Anti-Tank, 1 rocket
  • RPG-7 Fragmentation, 2 rockets
  • RDG2 White Smoke, 2 grenades
  • RPG-29 Tandem Heavy Anti-Tank, 2 rockets



In-game equipment

Insurgent Forces use predominantly Soviet weapons. Unlike the Russian Ground Forces, the Insurgents employ the usage of mostly older weapons, from the mid 1940's to 1980s, as they lack the logistics to access more modern military weaponry. Their clothing is as rag-tag and varied as their weaponry is. Aside from this, they're also the only faction that don't employ autocannons of any kind but rather use the ZU-23 anti-aircraft guns as substitute autocannons.


Small arms

Grenades and launchers

  • F1 - Fragmentation Grenade
  • RDG2 - Smoke Grenade
  • RKG-3 - Anti-Tank Grenade (Currently Removed)
  • GP-25 - Underbarrel Grenade Launcher
  • RPG-7 - Rocket Launcher
  • RPG-29 - Rocket Launcher


  • DshK - Heavy Machine Gun
  • SPG-9 - Recoilless Gun
  • M1937 - Mortar
  • ZU-23 - Anti-Aircraft Gun
  • Hell Cannon - Mortar




Light attack and recon

  • Ural 375
    • ZU-23
  • BRDM-2
    • Scout Car
    • Spandrel
  • Technical
    • DshK
    • SPG-9
    • UB-32 Rocket Artillery
    • Armored DshK
    • Armored SPG-9
    • ZU-23
    • Mortar
    • M2
    • BMP1
  • HMMWV M1151
    • DshK

Armored personnel carriers

Infantry fighting vehicles

Main battle tanks



Combined Arms

Light Infantry

Unit Insurgents Division Image.png

INS Cell

Local Insurgent Cell

SquadWiki logo.png


Insurgent Homeland Freedom Fighters


Trackedifv vehicle icon.png2x BMP-1

Trackedifv vehicle icon.png1x BMP-1 ZU23

Jeep turret vehicle icon.png1x BRDM-2

Motorcycle vehicle icon.png4x Minsk 400

Trackedapc vehicle icon.png1x MT-LB

Jeep logistics vehicle icon.png3x Pickup Truck Logistics

Jeep transport vehicle icon.png3x Pickup Truck Transport

Tank vehicle icon.png2x T-62

Jeep vehicle icon.png1x Technical Dshk-M

Jeep logistics vehicle icon.png3x Technical Logistics INS

Jeep artillery vehicle icon.png1x Technical Mortar

Jeep artillery vehicle icon.png1x Technical Rocket Artillery

Jeep antitank vehicle icon.png1x Technical SPG

Truck transport vehicle icon.png1x Ural 375-D Truck Transport


Motorcycle vehicle icon.png2x Minsk 400

Jeep vehicle icon.png1x Technical DShK-M

Jeep logistics vehicle icon.png4x Technical Logistics INS

Jeep transport vehicle icon.png2x Technical Transport INS



  • In early stages (pre-alpha) of the game, this faction was named the Taliban, a real-life radical Islamic political movement and recognized-terrorist group that is currently waging war against the country of Afghanistan. It was renamed the Insurgents later on in the game.
  • The history behind the Insurgents is inspired by factions in the Middle East and Southern Asia, angered at the domestic interference caused by foreign imperalists nations such as the United States, and would fight them to preserve their culture and achieve in Middle East a better distribution of wealth, lift the peoples out of poverty. Insurgent models were redone to create a more versatile look in Alpha v11, replacing its older "Taliban-looking" models.[1][2]
  • Along with the Irregular Militia, tracers were removed from all weapons for the Insurgents faction as of Alpha v11.1.


See Also