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Indirect Fire-shelter
Icon RadiaIndirectFireShelterIcon
Details
Type Fortification
Users All Factions (exc. INS)
Icon Supplies construction square 300
Icon Supplies ammo square 0
Maximum allowed 3

Indirect Fire-shelters are defense deployables which provide cover to your team for indirect fire (mortar, artillery). It can be placed by a squad leader near a FOB. The color of the bunker and the camouflage will be defined by terrain of the map (desert, snow, woodland,..)

Availability[]

The fireshelter is available for following factions:

Gameplay[]

  • Only crouch (NOT prone) inside the shelter to avoid body parts sticking out.
  • If facing a powerful barrage (such as a 155mm strike), make sure to keep shoveling the shelter to replenish its HP. It is possible for occupants to survive a 155mm barrage inside if they keep body parts inside AND keep shoveling.
  • Can also be used as a roadblock due to its width and relatively high HP. One player can stay inside to replenish its HP, or to ambush with the help of camo nets.
  • Can also be used to create a choke point in a building with a wide entrance (e.g. train stations, hangars). Also prevents enemies from directly shooting or throwing grenades inside.
  • As with most deployables, shelters are more useful for defenders on invasion maps where the frontline (ideally) doesn't move.
View without camo netting (old version) View with camo netting (in-game)
FireShelter Indirect fire shelter in-game

See Also[]


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