IED
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Details
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Weapon class | Demolition Charge |
Users | Insurgents |
Operation | Command Detonation |
Explosion radius | 20m |
Maximum allowed | 5 |
“ | An improvised explosive device rigged up to a simple cell phone detonator. Extremely damaging to anyone caught in the explosion, and can be hidden underground to make it harder to detect. IEDs can be disarmed with your entrenching tool. | „ |
~ In-game description |
The Improvised Explosive Device (IED) is a Demolition Charge featured in Squad. It was added in the Alpha 9.4 update.[1]
General Information[]
An improvised explosive device (IED) is a bomb constructed and deployed in ways other than conventional military action. It may be constructed of conventional military explosives, such as an artillery shell, attached to a detonating mechanism. IEDs are generally done in these terrorism operations or unconventional, asymmetric warfare by insurgent guerrillas or commando forces.
Statistics[]
Details | |
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Weapon Name | IED |
Weapon Class | Explosives |
Damage Type | Explosive |
Magazine Size | 1 |
Ammo Cost | 100 |
Damage Model | |
Base Damage | N/A |
Max. Splash Damage | 900 |
Min. Splash Damage | 300 |
Max. Splash Damage Ø | 20 m |
Min. Splash Damage Ø | 5 m |
Splash Damage Fall-Off | 1 |
Penetration | N/A |
Penetration Loss | N/A |
Post-Pen Reach | N/A |
Rate of Fire | |
Ballistics | |
Muzzle Velocity | N/A |
Acceleration | N/A |
Gravity Modifier | 1 |
MOA | N/A |
Arming Distance | N/A |
Max. Range | N/A |
Miscellaneous | |
Reload Tactical | |
Reload Empty | |
Lethal Damage Ø | 20 m |
Damage Per Second |
Gameplay[]
- IED is equipped by the Sapper kit of Insurgent.
- IEDs, like other demolition charges, can be used to destroy enemy vehicles or deployables.
- A single IED will destroy a radio as long as it's within its blast radius, while the other demolition charges can only take the radio down to 25% strength.
- A Sapper can have up to 5 IEDs on the map at any time. Placing a new one will remove the oldest from the world.
- When you have placed an IED, you can dig it further into the ground to help conceal it or leave it in plain sight to attempt to spook and funnel enemies into your other explosives or ambushes. This also means that your enemies can dig them up and thus neutralize them.
- Unlike the M112 C4, SZ-1, TNT, 600g, and 1lb explosives, IEDs are remotely detonated. All Sappers are provided with a Cell Phone Detonator, which they can use to detonate all their active IEDs on the map. When the button is pressed, the phone on the IEDs will start ringing and explode after the short ringtone.
- This ringtone can give away the IED's location, possibly allowing enemy infantry to disarm it before it explodes or giving ample time for them and any nearby vehicles to escape the blast radius.
- IEDs can be placed on some vehicles to effectively create the VBIED (Vehicle-Borne IED), or in simple terms, vehicle bombs.
- IEDs can be placed on rebel faction Commanders' drones or other vehicles, which can turn their simple surveillance drones into suicide bomber drones - or allow for VBIED.
- IED splash damage ignores walls and geometries inside its 5 meters maximum damage radius.
- IED has the largest lethal radius in-game, at 20 meters.
- With a minimal splash damage of 300, IED will guarantee the kill inside its blast radius, even on the outer edge.
Trivia[]
- The ringtone of the IED is an 8-bit version of the Squad main theme.
Gallery[]
See Also[]
External links[]
References[]