Fool's Road
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| Size | 1760 x 1760 m (3.1 km²) |
| Theater | Eastern Europe |
| Location | Dagestan republic |
| More | topographical map (hi-res image) |
| “ | This mountainous location in the Ural Mountains has proved to be a critical choke point. Securing the roads will provide access for ground forces, as well as use of the railroad to maintain a supply line. Both sides will have to contend with deep valleys, tree-dense hills, and effective defensive positions. | „ |
| ~ In-game description |
Fool's Road is one of the maps available in the Squad. Fool's Road is set in an Eastern European map, with large, expansive terrain covered in dense forests with buildings spaced out across the map.
Fool's Road was added to the game in Alpha 3.
| Note: Layer data 2.7 up-to-date! Layer images 2.0 up-to-date. |
AAS v1
| US Army | 250 |
Russian Ground Forces |
|---|---|---|
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Vehicles
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AAS v2
| US Army | 250 |
Russian Ground Forces |
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Destruction v1
| Russian Ground Forces | 200 |
Irregular Militia |
|---|---|---|
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Vehicles
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Invasion v1
| British Army | 200 |
Irregular Militia |
|---|---|---|
Vehicles
Delayed Spawn
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Vehicles
Delayed Spawn
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RAAS v1
| British Army | 300 |
Russian Ground Forces |
|---|---|---|
Vehicles
Delayed Spawn
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Vehicles
Delayed Spawn
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RAAS v1 CAF
| Canadian Army | 250 |
Russian Ground Forces |
|---|---|---|
Vehicles
Delayed Spawn
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Vehicles
Delayed Spawn
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RAAS v2
| British Army | 250 |
Russian Ground Forces |
|---|---|---|
Vehicles
Delayed Spawn
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Vehicles
Delayed Spawn
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RAAS v3
| British Army | 250 |
Irregular Militia |
|---|---|---|
Vehicles
Delayed Spawn
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Vehicles
Delayed Spawn
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Skirmish v1
| US Army | 150 |
Russian Ground Forces |
|---|---|---|
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Vehicles
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Skirmish v2
| US Army | 200 |
Russian Ground Forces |
|---|---|---|
Vehicles
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Vehicles
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TC v1
| Russian Ground Forces | 400 |
Irregular Militia |
|---|---|---|
Vehicles
Delayed Spawn
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Vehicles
Delayed Spawn
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Gallery[]
Trivia[]
First Eastern European map in Squad and one of the legacy PR maps.[1]
See also[]
External links[]
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