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The M1A2 is a main battle tank in Squad. Adopted by the U.S Army in 1980, the M1 became the standard main battle tank for the US Army and Marine Corps. It first saw action in the Persian Gulf War of 1991, and has been continually upgraded in order to continue to serve to the present day. The M1 has three variants, the M1, the M1A1, and the M1A2. Currently, the M1A1 is available to the Australian Army and the US Marine Corps while the M1A2 is available to the US Army.

Vehicle Infocard[ | ]

VehicleSheets M1A2

General information[ | ]

The M1 entered U.S. service in 1980 as the standard main battle tank, ultimately replacing the M60 tank. The M1 has been in service since 1992 and is also frequently exported to allied nations of the United States including Egypt, Kuwait, Saudi Arabia, Australia, and Iraq.

As one of the heaviest main battle tanks in the world, the M1A2 weighs over 70 short tons. The M1A2 is 32.04 ft (9.77 m; including main gun length) long, 12 ft (3.66 m) wide, and 8 ft (2.44 m) tall. 4 crew members operate the M1A2 : the commander/machine gunner, gunner, loader, and the driver. Designed to defeat hostile armor, the M1A2 is highly mobile, well-armed, and heavily armored. Notable features include a powerful AGT-1500 multifuel gas turbine engine, sophisticated composite armor, and separate ammunition storage in a blow-out compartment for crew safety. The M1A2 can reach up to a speed of 45 mph (72 km/h) (governed) on a road and 30 mph (48 km/h) off-road.

Gameplay[ | ]

  • The M1A1 is used by the Australian Army and the United States Marine Corps, while the M1A2 is used by the US Army. They are fairly similar in-game, as many technological advancements were not included.
  • The M1 is equipped with a 120mm M256 smoothbore cannon and carries (21) AP rounds and (21) HEAT rounds, making it one of the most formidable vehicles on the battlefield when it comes to raw firepower. In addition, the M1 gunner can fire a coaxial machine gun (2000 rounds) and 40mm smoke grenade launchers with two charges for concealment. The cannon has an average reload speed of 6 seconds, equating to 10 rounds per minute. This is currently the fastest in-game.
  • The driver's position comes equipped with an engine smoke generator. To activate the smoke generator, hold down the left mouse button.
  • The gunnery that is currently modeled for the M1 does not include modern fire control systems yet, so manual adjustments for range are currently the only way to operate the main gun.[1]
  • The M1 has its engine located at the back and its ammunition storage on the bottom left of the hull. The image shown in the section shows the M2A3 (left) and the M1A2 (right) with the locations of its components.[1]
    • Hitting the ammunition storage, depending on the damage, may potentially destroy the tank entirely through ammo cook-off.
    • Hitting the engine can hinder the M1A2's mobility. Damaging the engine reduces the vehicle's acceleration and top speed, and destroying it will render the vehicle immobile.
  • The M1 presents a formidable armor profile from the front. While the turret is well-armored and highly resistant to incoming fire, like other tanks in the game, the gun mantlet is a glaring weakness. At longer ranges, tankers should prioritize targeting the mantlet to increase the chances of penetration. At shorter ranges, however, tankers should consider firing at the right section (when facing an M1 from the front) of the lower glacis as a penetrating hit in that area could result in an ammunition cook-off.
  • The M1A2 has a vehicle commander and loader's seat, both with their own usable machine guns. The vehicle commander has an M2A1 .50 cal heavy machine gun mounted on a remote weapons system with 400 rounds, allowing for full 360-degree traversal and zoom levels of 5x and 12x. The tank also features a hunter-killer system, allowing the vehicle commander to move the turret towards an indicated direction. The loader's seat (while not required to actually load the cannon) is an extra seat on the turret with its own M240B machine gun with 200 rounds per ammo box (7 boxes, 1400 rounds total). The loader's machine gun however, is not remotely operated meaning the user is exposed while using the weapon. Due to this, it can also be hard to hear any nearby local voice chat from nearby friendlies including your fellow crew due to the sound of the engine and the sound of battle. To make full use of the shield, it is recommended to aim upward entirely to lower the profile of the user and conceal the user entirely behind the shield.

Statistics[ | ]

Performance[ | ]

Vehicle Name Class Ticket Cost Available Faction
M1A2 Main battle tank 15 USArmy Flag
Crew Passenger Ammo point Construction point
4 0 50 0
Respawn Timer Max. Speed Rev. Speed Health
15 min 79 km/h 48 km/h 3000

Protection[ | ]

Armaments[ | ]

Weapon Model Caliber Basic Load Rounds
Main Armament M256 120mm smoothbore gun 120 mm M829A4 Armor-Piercing Fin-Stabilized Discarding Sabot 21
M830A1 High Explosive Anti-Tank 21
Secondary Armament M240C 7.62 mm 2000
Countermeasure Smoke Launcher 40 mm 2
Commander's HMG M2A1 CROWS 12.7 mm 400
Loader's MG M240B 7.62 mm 7x 200


Media[ | ]

Gallery[ | ]

References[ | ]

Trivia[ | ]

  • Originally, it was stated that both the M1A1 and M1A2 would be added for the US Army. This was changed and the M1A1 was only added far later for the Australian Army in Version 2.15.
  • The M1A1 was added as the MBT for the US Marine Corps in Version 3.0.
  • The panther and "69" insignia on the M1A2 may signal that the tank is originally from the 69th Armor Regiment of the U.S Army.

See also[ | ]


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