Using the map

The map gives you an overview of the terrain, the position of your team and squad members and the game's objectives.

Tip: Using the map helps greatly to distinguish between friend and foe. Look in the direction where you are seeing soldiers; then check this area on the map and see if there are any friendlies. If not, it must be enemies.



When in-game, press M to bring up the map. Use N or ScrollWheel to cycle through zoom levels of the map. While the map is up, you can fully control your in-game character. Please note that the spawn screen provides similar functionality as the map but also allows you to use your mouse on the map.

Tip: Bring up the map legend by mouse-over on the question mark on the right edge of the map.

Tip: You can reassign the map key M to a more convenient location, for example Caps Lock. You will be using the map a lot in this game, put the key where you can easily reach it.

On the top left of the map you see the map name. On the top right of the map you will see "Asset information", this does not yet have any function. Eventually it will display the vehicles available to your team on this round.

The map is covered with two sets of coordinate grids, a larger grid with alphabetic and numerical coordinates and a small grid that is called "keypad" and is read from 1 to 9 like the numerical keypad on your PC keyboard.

When calling out coordinates you do this like this: B9, keypad 5 - 5. If you really want to be fancy, you can use the military alphabet when calling out coordinates, e.g. Bravo Nine, keypad Five-Five.

Distances on the different grids are shown in the lower right-hand corner of the map.

If you hover with your mouse over a grid you will see the actual position of your mouse. When you open the minimap by running you will see your player Position on the left up corner.



Map options
Near the top right of the map menu there is a menu for the Map Options

Map markers and icons
On the map you see a lot of useful information.

Tactical markers
SLs and Fire Team Leaders can place map marks on the the map for the entire team to see. The following types of markers exist:


 * Team markers / Request resupply (yellow)
 * Squad orders (green)
 * Enemy position markers (red)

To place a marker, open the spawn screen by pressing Enter, click the Right-Mouse-Button at the location on the map where you want to place a marker, then select the marker you want to place (mouse-over "PH" to show the enemy position markers). Markers will remain visible on the map for 5 minutes.

Every Squad Leader on your team can set down Team markers / Request resupply (yellow). Every soldiers can see this markers. The FOB creation marker will show you the range of a FOB.

Some tactical markers, like the Waypoint marker, will have a corresponding icon on your compass, as shown below (see 'Order Marker Range Estimator'):

This icon will give you an estimated distance to the marker itself. However, as the distance to the marker increases, the indicator's accuracy will decrease. This deviation is defined by the following table:



This table shows that if the Squad Leader places a Waypoint marker, for example, 250 meters away from you, the compass icon will display 200 meters (because the multiple of 50 nearest to your location is 200). Through the same reasoning, a marker placed 700 meters away will show as being 500 meters away (because the multiple of 250 nearest to your location is 500).

The distance resolution on your compass is of particular importance when manning mortars. If you have a target 700 meters away, and friendlies in line with that target that are 500 meters away, your Squad Leader may be placing a marker on the correct enemy position, but it will still show on your compass as being 500 meters away, and you will have a friendly fire incident.